魔法門系列之英雄無敵5 控制臺(tái)修改及代碼
作者:佚名 來源:本站 時(shí)間:2023-08-24 點(diǎn)擊:次
使用方法如下:
第一步: 在安裝文件夾下的profiles里找到autoExec.cfg。記事本打開。最后一行。
加上:setvar dev_console_password = schwinge-des-todes
改后效果:
//============================================================================
// Startup
mainmenu
setvar dev_console_password = schwinge-des-todes
第二步:我的文檔\mygames\Heroes of Might and Magic V\名字\input.cfg
打開。找到
// obsolete, but strictly need for compability with some interfaces
bind close_window ’ESC’
bind confirm_action ’ENTER’
bind show_console ’`’(此行自己添加)
第三步:關(guān)鍵一步。。。。打開游戲。。。進(jìn)入地圖。。。按`鍵
輸入enable_cheats
然后會(huì)看到諸如使用cheat會(huì)失去游戲樂趣的厚道提示云云。。
然后就可以使用控制臺(tái)了。
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另外。有些特殊的功能比如解除戰(zhàn)爭迷霧和隱藏操作界面什么的。需要自己修改input.cfg
這里不多說了。奉上我的input.cfg。需要的自行下載。
使用該input.cfg以后,可以:
SCROLL鍵 顯示FPS和其它我不懂的參數(shù)
CTRL + I 隱藏操作界面,多干凈漂亮的畫面,全快捷鍵操作吧.
CTRL+P 障礙物半透明轉(zhuǎn)換,
在地下冒險(xiǎn)就不會(huì)被上面黑黑的乳鐘石擋住了,很好用.
CTRL + W 顯示3D模型,紋理貼圖都沒有了,超快.
CTRL + Y 特殊顯示效果,我搞不懂,多按幾次就變回正常了.
CTRL + SHIFT + M 清理內(nèi)存
不知道有沒效果,反正我是1G內(nèi)存的,存取檔都很快.(這里引用某人帖子。。。忘記誰的了。。- -b)
還有些很BT的作弊鍵,比如
//adventure debug
bind adventure_teleport ’CTRL’ + ’SHIFT’ + ’T 傳送
bind adventure_remove_object ’CTRL’ + ’D’ 移除
//END adventure debug
//combat debug
bind combat_killcreature ’CTRL’ + ’D’ 殺死生物
bind combat_creaturegiveturn ’CTRL’ + ’F’ 進(jìn)度條
//end combat debug
代碼
(1)普通作弊碼
"add_skill + 技能名/數(shù)字" 可以給選定英雄加技能,例如在控制臺(tái)中輸入:
add_skill Necromancy
這個(gè)可以加巫術(shù)
或者在后邊加數(shù)字:
add_skill 19
可以加尋路術(shù)。這些數(shù)字對(duì)應(yīng)的技能可以用寫字板打開data\data.pak\scripts\advmap-startup.lua這個(gè)文件察看
注意這個(gè)data.pak是個(gè)壓縮文件,可以用解壓軟件(winrar,winzip等)把它打開并把想要的文件解壓出來。
用這種方法所加的技能數(shù)量是可以超出原有限制,雖然不會(huì)顯示出來,但是效果還在
add_army 種族代碼, 是否升級(jí)
加生物
種族代碼對(duì)應(yīng)如下:
HEAVEN(圣堂) = 0
PRESERVE(森林) = 1
ACADEMY(學(xué)院) = 2
DUNGEON(地牢)= 3
NECRO(不死) = 4
INFERNO(煉獄) = 5
例如:
add_army 5, 0
會(huì)給英雄加升級(jí)前的7種煉獄生物各十(至于原來的兵會(huì)怎樣?試過就知道了)
add_army 4, 1
加升級(jí)后的七種不死生物各十
add_all_spells
使英雄學(xué)會(huì)所有魔法,不受技能限制(包括使用這些魔法)
set_hero_luck_morale M N
改變英雄的基本運(yùn)氣(M)和士氣(N),例如 set_hero_luck_morale 5 3
show_player_money N
顯示玩家N所擁有的資源,例如 show_player_money 2
show_hero_mp
Shows detailed movement point stats for currently Selected hero - exact quantity, stats for currently plotted path(how many points it’ll take).
add_exp N
加經(jīng)驗(yàn),例如add_exp 5000
add_money N
加金幣1000*N,其他所有資源加N
(2)調(diào)用函數(shù)
上邊的都只算小兒科,下邊來點(diǎn)真格的
在data.pak或你所解出來的文件夾里的.lua 、.xdb文件里邊你通常會(huì)看到一大堆函數(shù),游戲中的所有事件(如征兵,學(xué)技能等)都是通過這些函數(shù)實(shí)現(xiàn)的。開始游戲時(shí)這些文件會(huì)對(duì)游戲進(jìn)行初始化。然而通過控制臺(tái)你可以在游戲中調(diào)用這些函數(shù),也就是說,只要你知道了這些函數(shù),幾乎可以人為的實(shí)現(xiàn)在游戲中可能實(shí)現(xiàn)的一切
要在游戲中使用這些函數(shù),只要調(diào)用控制臺(tái),在這些函數(shù)前加上@,并使用相關(guān)參數(shù)就可以了。例如:
文件中有這么一句:
GiveExp("Isabell",5000)
會(huì)給Isabell 5000經(jīng)驗(yàn)(太明顯啦。
那么在控制臺(tái)里,你可以輸入:
@GiveExp("x", y)
會(huì)給英雄 x 增加經(jīng)驗(yàn)值 y
或者更簡單的:
@Win()
直接取得勝利
@Loose()
失敗
下邊列幾個(gè)比較實(shí)用的:
@GiveArtefact("x", y)
給英雄x加上物品y,y可以是物品名或者物品代碼,
@TeachHeroSpell("Isabell",SPELL_PHANTOM)
使Isabell學(xué)會(huì)法術(shù)PHANTOM, 也可以用法術(shù)代碼
@AddHeroSkill(’Isabell’, 13)
加技能13
@AddHeroCreatures( "Agrael", CREATURE_HELL_HOUND, 1000 );
給Agreal加1000只Hell Hound
@SetTownBuildingLimitLevel(’Putor’, 13, 1);
設(shè)定城鎮(zhèn)Putor的建設(shè)等級(jí)
@OpenCircleFog (0, 0, 0, 9999, PLAYER_x);
給第x位玩家開圖(地面)
如果是地底的話
@OpenCircleFog (0, 0, 1, 9999, PLAYER_x);
@SetPlayerResource(PLAYER_1,x,y);
把玩家1的資源x設(shè)為y,x對(duì)應(yīng)資源GOLD,WOOD,ORE,GEM,SULFER,MERCURY,CRYSTAL ;y對(duì)應(yīng)數(shù)字
@ChangeHeroStat( ’Isabell’, STAT_ATTACK, 9999 );
使Isabell的攻擊變?yōu)?999
@AddHeroWarMachine(’Isabell’,1)
給英雄加戰(zhàn)爭機(jī)器
這里的部分代碼我會(huì)在后邊列出,當(dāng)然你最好可以自己去查lua文件,我比較常用/data/script/里邊的
注意: 游戲里顯示的名稱(如英雄名,城鎮(zhèn)名等)往往跟在程序里使用的內(nèi)部名稱不一樣,對(duì)于英雄名,可以用這個(gè)命令
@print(GetPlayerHeroes(PLAYER_x))
顯示第x位玩家的英雄名。至于其他的,也可以在/data/text/里邊查找,不過比較麻煩,希望有高手能解決這個(gè)問題
沒見過作弊能這么bt的。不過,我喜歡。
這么強(qiáng)大的控制臺(tái)并不一定要拿來作弊的,比如說在最后大局已定英雄毒孤求拜時(shí),可以放幾百條黑龍出來耍耍
又或者讓一隊(duì)地獄犬在清掉一群骷髏后說:“Mmmmm, yummy......”
活活, yy無限啊
當(dāng)然這個(gè)也可以方便制作mod的玩家進(jìn)行調(diào)試,本來就是debug用的
6月2日更新:
@print(GetObjectPos(’heroname’))
會(huì)顯示英雄的坐標(biāo)
@SetObjectPos(’heroname’,x,y,0)
瞬移(地面)
@SetObjectPos(’heroname’,x,y,1)
瞬移(地底)
@CreateMonster(’Peasant’,CREATURE_PEASANT,100,30,40,1)
在地底坐標(biāo)(30,40)處放100個(gè)農(nóng)民
附:
技能代碼
物品代碼
法術(shù)代碼(這個(gè)好像不止法術(shù)而已,而且看起來有點(diǎn)恐怖,如果能全部挖掘的話)
英雄屬性
兵種及英雄代碼
技能代碼
-- Skill type IDs
--
-- Basic Skills
SKILL_LOGISTICS = 1
SKILL_WAR_MACHINES = 2
SKILL_LEARNING = 3
SKILL_LEADERSHIP = 4
SKILL_LUCK = 5
SKILL_OFFENCE = 6
SKILL_DEFENCE = 7
SKILL_SORCERY = 8
SKILL_DESTRUCTIVE_MAGIC = 9
SKILL_DARK_MAGIC = 10
SKILL_LIGHT_MAGIC = 11
SKILL_SUMMONING_MAGIC = 12
-- Class skills
SKILL_TRAINING = 13
SKILL_GATING = 14
SKILL_NECROMANCY = 15
SKILL_AVENGER = 16
SKILL_ARTIFICIER = 17
SKILL_INVOCATION = 18
-- Perks
PERK_PATHFINDING = 19
PERK_SCOUTING = 20
PERK_NAVIGATION = 21
PERK_FIRST_AID = 22
PERK_BALLISTA = 23
PERK_CATAPULT = 24
PERK_INTELLIGENCE = 25
PERK_SCHOLAR = 26
PERK_EAGLE_EYE = 27
PERK_RECRUITMENT = 28
PERK_ESTATES = 29
PERK_DIPLOMACY = 30
PERK_RESISTANCE = 31
PERK_LUCKY_STRIKE = 32
PERK_FORTUNATE_ADVENTURER = 33
PERK_TACTICS = 34
PERK_ARCHERY = 35
PERK_FRENZY = 36
PERK_PROTECTION = 37
PERK_EVASION = 38
PERK_TOUGHNESS = 39
PERK_MYSTICISM = 40
PERK_WISDOM = 41
PERK_ARCANE_TRAINING = 42
PERK_MASTER_OF_ICE = 43
PERK_MASTER_OF_FIRE = 44
PERK_MASTER_OF_LIGHTNINGS = 45
PERK_MASTER_OF_CURSES = 46
PERK_MASTER_OF_MIND = 47
PERK_MASTER_OF_SICKNESS = 48
PERK_MASTER_OF_BLESSING = 49
PERK_MASTER_OF_ABJURATION = 50
PERK_MASTER_OF_WRATH = 51
PERK_MASTER_OF_QUAKES = 52
PERK_MASTER_OF_CREATURES = 53
PERK_MASTER_OF_ANIMATION = 54
-- Knight perks
PERK_HOLY_CHARGE = 55
PERK_PRAYER = 56
PERK_EXPERT_TRAINER = 57
-- Demonlord perks
PERK_CONSUME_CORPSE = 58
PERK_DEMONIC_FIRE = 59
PERK_DEMONIC_STRIKE = 60
-- Necromancer perks
PERK_RAISE_ARCHERS = 61
PERK_NO_REST_FOR_THE_WICKED = 62
PERK_DEATH_SCREAM = 63
-- Ranger perks
PERK_MULTISHOT = 64
PERK_SNIPE_DEAD = 65
PERK_IMBUE_ARROW = 66
-- Wizard perks
PERK_MAGIC_BOND = 67
PERK_MELT_ARTIFACT = 68
PERK_MAGIC_MIRROR = 69
-- Warlock perks
PERK_EMPOWERED_SPELLS = 70
PERK_DARK_RITUAL = 71
PERK_ELEMENTAL_VISION = 72
-- Feats
-- Knight
KNIGHT_FEAT_ROAD_HOME = 73
KNIGHT_FEAT_TRIPLE_BALLISTA = 74
KNIGHT_FEAT_ENCOURAGE = 75
KNIGHT_FEAT_RETRIBUTION = 76
KNIGHT_FEAT_HOLD_GROUND = 77
KNIGHT_FEAT_GUARDIAN_ANGEL = 78
KNIGHT_FEAT_STUDENT_AWARD = 79
KNIGHT_FEAT_GRAIL_VISION = 80
KNIGHT_FEAT_CASTER_CERTIFICATE = 81
KNIGHT_FEAT_ANCIENT_SMITHY = 82
KNIGHT_FEAT_PARIAH = 83
KNIGHT_FEAT_ELEMENTAL_BALANCE = 84
KNIGHT_FEAT_ABSOLUTE_CHARGE = 85
-- Demon Lord
DEMON_FEAT_QUICK_GATING = 86
DEMON_FEAT_MASTER_OF_SECRETS = 87
DEMON_FEAT_TRIPLE_CATAPULT = 88
DEMON_FEAT_GATING_MASTERY = 89
DEMON_FEAT_CRITICAL_GATING = 90
DEMON_FEAT_CRITICAL_STRIKE = 91
DEMON_FEAT_DEMONIC_RETALIATION = 92
DEMON_FEAT_EXPLODING_CORPSES = 93
DEMON_FEAT_DEMONIC_FLAME = 94
DEMON_FEAT_WEAKENING_STRIKE = 95
DEMON_FEAT_FIRE_PROTECTION = 96
DEMON_FEAT_FIRE_AFFINITY = 97
DEMON_FEAT_ABSOLUTE_GATING = 98
-- Necromancer
NECROMANCER_FEAT_DEATH_TREAD = 99
NECROMANCER_FEAT_LAST_AID = 100
NECROMANCER_FEAT_LORD_OF_UNDEAD = 101
NECROMANCER_FEAT_HERALD_OF_DEATH = 102
NECROMANCER_FEAT_DEAD_LUCK = 103
NECROMANCER_FEAT_CHILLING_STEEL = 104
NECROMANCER_FEAT_CHILLING_BONES = 105
NECROMANCER_FEAT_SPELLPROOF_BONES = 106
NECROMANCER_FEAT_DEADLY_COLD = 107
NECROMANCER_FEAT_SPIRIT_LINK = 108
NECROMANCER_FEAT_TWILIGHT = 109
NECROMANCER_FEAT_HAUNT_MINE = 110
NECROMANCER_FEAT_ABSOLUTE_FEAR = 111
-- Ranger
RANGER_FEAT_DISGUISE_AND_RECKON = 112
RANGER_FEAT_IMBUE_BALLISTA = 113
RANGER_FEAT_CUNNING_OF_THE_WOODS = 114
RANGER_FEAT_FOREST_GUARD_EMBLEM = 115
RANGER_FEAT_ELVEN_LUCK = 116
RANGER_FEAT_FOREST_RAGE = 117
RANGER_FEAT_LAST_STAND = 118
RANGER_FEAT_INSIGHTS = 119
RANGER_FEAT_SUN_FIRE = 120
RANGER_FEAT_SOIL_BURN = 121
RANGER_FEAT_STORM_WIND = 122
RANGER_FEAT_FOG_VEIL = 123
RANGER_FEAT_ABSOLUTE_LUCK = 124
-- Wizard
WIZARD_FEAT_MARCH_OF_THE_MACHINES = 125
WIZARD_FEAT_REMOTE_CONTROL = 126
WIZARD_FEAT_ACADEMY_AWARD = 127
WIZARD_FEAT_ARTIFICIAL_GLORY = 128
WIZARD_FEAT_SPOILS_OF_WAR = 129
WIZARD_FEAT_WILDFIRE = 130
WIZARD_FEAT_SEAL_OF_PROTECTION = 131
WIZARD_FEAT_COUNTERSPELL = 132
WIZARD_FEAT_MAGIC_CUSHION = 133
WIZARD_FEAT_SUPRESS_DARK = 134
WIZARD_FEAT_SUPRESS_LIGHT = 135
WIZARD_FEAT_UNSUMMON = 136
WIZARD_FEAT_ABSOLUTE_WIZARDY = 137
-- warlock
WARLOCK_FEAT_TELEPORT_ASSAULT = 138
WARLOCK_FEAT_SHAKE_GROUND = 139
WARLOCK_FEAT_DARK_REVELATION = 140
WARLOCK_FEAT_FAST_AND_FURIOUS = 141
WARLOCK_FEAT_LUCKY_SPELLS = 142
WARLOCK_FEAT_POWER_OF_HASTE = 143
WARLOCK_FEAT_POWER_OF_STONE = 144
WARLOCK_FEAT_CHAOTIC_SPELLS = 145
WARLOCK_FEAT_SECRETS_OF_DESTRUCTION = 146
WARLOCK_FEAT_PAYBACK = 147
WARLOCK_FEAT_ELITE_CASTERS = 148
WARLOCK_FEAT_ELEMENTAL_OVERKILL = 149
WARLOCK_FEAT_ABSOLUTE_CHAINS = 150
物品代碼:
ARTIFACT_SWORD_OF_RUINS = 1
ARTIFACT_GREAT_AXE_OF_GIANT_SLAYING = 2
ARTIFACT_WAND_OF_X = 3
ARTIFACT_UNICORN_HORN_BOW = 4
ARTIFACT_TITANS_TRIDENT = 5
ARTIFACT_STAFF_OF_VEXINGS = 6
ARTIFACT_SHACKLES_OF_WAR = 7
ARTIFACT_FOUR_LEAF_CLOVER = 8
ARTIFACT_ICEBERG_SHIELD = 9
ARTIFACT_GOLDEN_SEXTANT = 10
ARTIFACT_CROWN_OF_COURAGE = 11
ARTIFACT_CROWN_OF_MANY_EYES = 12
ARTIFACT_PLATE_MAIL_OF_STABILITY = 13
ARTIFACT_BREASTPLATE_OF_PETRIFIED_WOOD = 14
ARTIFACT_PEDANT_OF_MASTERY = 15
ARTIFACT_NECKLACE_OF_BRAVERY = 16
ARTIFACT_WEREWOLF_CLAW_NECKLACE = 17
ARTIFACT_EVERCOLD_ICICLE = 18
ARTIFACT_NECKLACE_OF_POWER = 19
ARTIFACT_RING_OF_LIGHTING_PROTECTION = 20
ARTIFACT_RING_OF_LIFE = 21
ARTIFACT_RING_OF_HASTE = 22
ARTIFACT_NIGHTMARISH_RING = 23
ARTIFACT_BOOTS_OF_SPEED = 24
ARTIFACT_GOLDEN_HORSESHOE = 25
ARTIFACT_WAYFARER_BOOTS = 26
ARTIFACT_BOOTS_OF_INTERFERENCE = 27
ARTIFACT_ENDLESS_SACK_OF_GOLD = 28
ARTIFACT_ENDLESS_BAG_OF_GOLD = 29
ARTIFACT_ANGEL_WINGS = 30
ARTIFACT_LION_HIDE_CAPE = 31
ARTIFACT_PHOENIX_FEATHER_CAPE = 32
ARTIFACT_CLOAK_OF_MOURNING = 33
ARTIFACT_HELM_OF_ENLIGHTMENT = 34
ARTIFACT_CHAIN_MAIL_OF_ENLIGHTMENT = 35
ARTIFACT_DRAGON_SCALE_ARMOR = 36
ARTIFACT_DRAGON_SCALE_SHIELD = 37
ARTIFACT_DRAGON_BONE_GRAVES = 38
ARTIFACT_DRAGON_WING_MANTLE = 39
ARTIFACT_DRAGON_TEETH_NECKLACE = 40
ARTIFACT_DRAGON_TALON_CROWN = 41
ARTIFACT_DRAGON_EYE_RING = 42
ARTIFACT_DRAGON_FLAME_TONGUE = 43
ARTIFACT_ROBE_OF_MAGI = 44
ARTIFACT_STAFF_OF_MAGI = 45
ARTIFACT_CROWN_OF_MAGI = 46
ARTIFACT_RING_OF_MAGI = 47
ARTIFACT_DWARVEN_MITHRAL_CUIRASS = 48
ARTIFACT_DWARVEN_MITHRAL_GREAVES = 49
ARTIFACT_DWARVEN_MITHRAL_HELMET = 50
ARTIFACT_DWARVEN_MITHRAL_SHIELD = 51
ARTIFACT_SCROLL_OF_SPELL_X = 52
ARTIFACT_GRAAL = 53
ARTIFACT_BOOTS_OF_LEVITATION = 54
ARTIFACT_SKULL_HELMET = 55
ARTIFACT_VALORIOUS_ARMOR = 56
ARTIFACT_BOOTS_OF_SWIFTNESS = 57
ARTIFACT_MOONBLADE = 58
ARTIFACT_RING_OF_CELERITY = 59
ARTIFACT_BAND_OF_CONJURER = 60
ARTIFACT_EARTHSLIDERS = 61
ARTIFACT_RIGID_MANTLE = 62
ARTIFACT_JINXING_BAND = 63
ARTIFACT_BONESTUDDED_LEATHER = 64
ARTIFACT_WISPERING_RING = 65
ARTIFACT_HELM_OF_CHAOS = 66
ARTIFACT_TWISTING_NEITHER = 67
ARTIFACT_SANDALS_OF_THE_SAINT = 68
ARTIFACT_SHAWL_OF_GREAT_LICH = 69
ARTIFACT_RING_OF_DEATH = 70
ARTIFACT_NECROMANCER_PENDANT = 71
ARTIFACT_FREIDA = 72
ARTIFACT_RING_OF_THE_SHADOWBRAND = 73
ARTIFACT_ARTIFACT_EFFECT_COUNT = 74
法術(shù)代碼:
SPELL_NONE = 0;
SPELL_MAGIC_ARROW = 1;
SPELL_MAGIC_FIST = 2;
SPELL_LIGHTNING_BOLT = 3;
SPELL_ICE_BOLT = 4;
SPELL_FIREBALL = 5;
SPELL_FROST_RING = 6;
SPELL_CHAIN_LIGHTNING = 7;
SPELL_METEOR_SHOWER = 8;
SPELL_IMPLOSION = 9;
SPELL_ARMAGEDDON = 10;
SPELL_CURSE = 11;
SPELL_SLOW = 12;
SPELL_DISRUPTING_RAY = 13;
SPELL_PLAGUE = 14;
SPELL_WEAKNESS = 15;
SPELL_ABILITY_WEAKNING_STRIKE = 16;
SPELL_FORGETFULNESS = 17;
SPELL_BERSERK = 18;
SPELL_BLIND = 19;
SPELL_HYPNOTIZE = 20;
SPELL_UNHOLY_WORD = 21;
SPELL_UNHOLY_WORD_HIT_EFFECT = 22;
SPELL_BLESS = 23;
SPELL_HASTE = 24;
SPELL_STONESKIN = 25;
SPELL_DISPEL = 26;
SPELL_DISPEL_FAIL = 27;
SPELL_BLOODLUST = 28;
SPELL_DEFLECT_ARROWS = 29;
SPELL_DEFLECT_ARROWS_HIT_EFFECT = 30;
SPELL_ANTI_MAGIC = 31;
SPELL_TELEPORT = 32;
SPELL_TELEPORT_FINISH_EFFECT = 33;
SPELL_CELESTIAL_SHIELD = 34;
SPELL_HOLY_WORD = 35;
SPELL_HOLY_WORD_HIT_EFFECT = 36;
SPELL_ARMAGEDDON_HIT_EFFECT = 37;
SPELL_LAND_MINE = 38;
SPELL_WASP_SWARM = 39;
SPELL_PHANTOM = 40;
SPELL_EARTHQUAKE = 41;
SPELL_ANIMATE_DEAD = 42;
SPELL_SUMMON_ELEMENTALS = 43;
SPELL_EFFECT_SUMMON_ELEMENTALS_AIR = 44;
SPELL_EFFECT_SUMMON_ELEMENTALS_EARTH = 45;
SPELL_EFFECT_SUMMON_ELEMENTALS_FIRE = 46;
SPELL_EFFECT_SUMMON_ELEMENTALS_WATER = 47;
SPELL_RESURRECT = 48;
SPELL_SUMMON_BOAT = 49;
SPELL_DIMENSION_DOOR = 50;
SPELL_TOWN_PORTAL = 51;
SPELL_ENCOURAGE = 52;
SPELL_HOLY_CHARGE = 53;
SPELL_PRAYER = 54;
SPELL_DEMONIC_STRIKE_CAST = 55;
SPELL_DEMONIC_STRIKE = 56;
SPELL_CONSUME_CORPSE = 57;
SPELL_SPIRIT_LINK = 58;
SPELL_DEATH_SCREAM = 59;
SPELL_SNIPE_DEAD = 60;
SPELL_MULTISHOT = 61;
SPELL_IMBUE_ARROW = 62;
SPELL_ABILITY_MAGIC_BOND = 63;
SPELL_ABILITY_MELT_ARTIFACT = 64;
SPELL_ABILITY_COUNTERSPELL = 65;
SPELL_ABILITY_UNSUMMON = 66;
SPELL_ABILITY_DARK_RITUAL = 67;
SPELL_SKILL_OFFENCE1 = 68;
SPELL_SKILL_OFFENCE2 = 69;
SPELL_SKILL_OFFENCE3 = 70;
SPELL_SKILL_ARCHERY = 71;
SPELL_SKILL_FRENZY = 72;
SPELL_SKILL_DEFENCE1 = 73;
SPELL_SKILL_DEFENCE2 = 74;
SPELL_SKILL_DEFENCE3 = 75;
SPELL_SKILL_PROTECTION = 76;
SPELL_SKILL_EVASION = 77;
SPELL_SKILL_TOUGHNESS = 78;
SPELL_SKILL_LUCK1 = 79;
SPELL_SKILL_LUCK2 = 80;
SPELL_SKILL_LUCK3 = 81;
SPELL_SKILL_RESISTANCE = 82;
SPELL_SKILL_LUCKY_STRIKE = 83;
SPELL_SKILL_LEADERSHIP1 = 84;
SPELL_SKILL_LEADERSHIP2 = 85;
SPELL_SKILL_LEADERSHIP3 = 86;
SPELL_SKILL_WAR_MACHINES1 = 87;
SPELL_SKILL_WAR_MACHINES2 = 88;
SPELL_SKILL_WAR_MACHINES3 = 89;
SPELL_SKILL_FIRST_AID = 90;
SPELL_SKILL_BALLISTA = 91;
SPELL_SKILL_CATAPULT = 92;
SPELL_SKILL_DEMONIC_FIRE = 93;
SPELL_SKILL_ELVEN_VOLLEY = 94;
SPELL_SKILL_MATRON_SALVO = 95;
SPELL_SKILL_ANCIENT_SMITHY = 96;
SPELL_SKILL_FIRE_PROTECTION = 97;
SPELL_SPEC_JOUSTER = 98;
SPELL_SPEC_PEASANTS = 99;
SPELL_SPEC_ARCHERS = 100;
SPELL_SPEC_FOOTMEN = 101;
SPELL_SPEC_GRIFFINS = 102;
SPELL_SPEC_ARTILLERYMAN = 103;
SPELL_SPEC_FURIOUS = 104;
SPELL_SPEC_BOMBARDIER = 105;
SPELL_SPEC_IMPREGNABLE = 106;
SPELL_SPEC_FLAGBEARER_OF_DARKNESS = 107;
SPELL_SPEC_HOUNDS = 108;
SPELL_SPEC_SUCCUBUSES = 109;
SPELL_SPEC_BLADE_MASTER = 110;
SPELL_SPEC_ELVES = 111;
SPELL_SPEC_UNICORNS = 112;
SPELL_SPEC_ELVEN_FURY = 113;
SPELL_SPEC_FOREST_GUARDIAN = 114;
SPELL_SPEC_ZOMBIES = 115;
SPELL_SPEC_VAMPIRES = 116;
SPELL_SPEC_EMPIRIC = 117;
SPELL_SPEC_SOULHUNTER = 118;
SPELL_SPEC_MASTER_OF_ELEMENTS = 119;
SPELL_SPEC_GREMLINS = 120;
SPELL_SPEC_GOLEMS = 121;
SPELL_SPEC_MAGES = 122;
SPELL_SPEC_PRUDENT = 123;
SPELL_SPEC_EVASIVE = 124;
SPELL_SPEC_RIDERS = 125;
SPELL_SPEC_MATRON_SALVO = 126;
SPELL_SPEC_SAVAGE = 127;
SPELL_SPEC_WITCHES = 128;
SPELL_SPEC_MINOTAURS = 129;
SPELL_TOWN_OFFENCE_P1 = 130;
SPELL_TOWN_OFFENCE_M1 = 131;
SPELL_TOWN_DEFENCE_P1 = 132;
SPELL_TOWN_DEFENCE_M1 = 133;
SPELL_TOWN_OFFENCE_DEFENCE_P1 = 134;
SPELL_TOWN_OFFENCE_DEFENCE_M1 = 135;
SPELL_TOWN_OFFENCE_P2 = 136;
SPELL_TOWN_OFFENCE_M2 = 137;
SPELL_TOWN_DEFENCE_P2 = 138;
SPELL_TOWN_DEFENCE_M2 = 139;
SPELL_TOWN_OFFENCE_DEFENCE_P2 = 140;
SPELL_TOWN_OFFENCE_DEFENCE_M2 = 141;
SPELL_TOWN_LUCK_P1 = 142;
SPELL_TOWN_LUCK_M1 = 143;
SPELL_TOWN_MORALE_P1 = 144;
SPELL_TOWN_MORALE_M1 = 145;
SPELL_TOWN_ELVEN_CAPITAL = 146;
SPELL_TOWN_WALLS = 147;
SPELL_TOWN_TOWERS = 148;
SPELL_TOWN_UNHOLY_TEMPLE = 149;
SPELL_TOWN_DARK_GUARDIAN = 150;
SPELL_TOWN_SPARKLING_FOUNTAIN = 151;
SPELL_TOWN_DIETY_OF_FIRE = 152;
SPELL_TOWN_INFERNAL_LOOM = 153;
SPELL_ABILITY_BATTLE_DIVE = 154;
SPELL_ABILITY_BATTLE_DIVE_FINISH = 155;
SPELL_ABILITY_LAY_HANDS = 156;
SPELL_ABILITY_RESURRECT_ALLIES = 157;
SPELL_ABILITY_SCATTER_SHOT = 158;
SPELL_ABILITY_GATING = 159;
SPELL_ABILITY_FEAR = 160;
SPELL_ABILITY_SUMMON_BALOR = 161;
SPELL_ABILITY_EXPLOSION = 162;
SPELL_ABILITY_EXPLOSION_EFFECT = 163;
SPELL_ABILITY_CHAIN_SHOT_END_EFFECT = 164;
SPELL_ABILITY_MANA_DESTROY = 165;
SPELL_ABILITY_MANA_STEAL = 166;
SPELL_ABILITY_LIFE_DRAIN = 167;
SPELL_ABILITY_MANA_DRAIN = 168;
SPELL_ABILITY_DEATH_CLOUD = 169;
SPELL_ABILITY_HARM_TOUCH = 170;
SPELL_ABILITY_MANA_FEED = 171;
SPELL_ABILITY_ENTANGLING_ROOTS = 172;
SPELL_ABILITY_REPAIR = 173;
SPELL_ABILITY_RANDOM_CAST_DARK = 174;
SPELL_ABILITY_RANDOM_CAST_DARK_LIGHT = 175;
SPELL_ABILITY_DASH = 176;
SPELL_ABILITY_DASH_EFFECT = 177;
SPELL_REMOTE_CONTROL = 178;
SPELL_EFFECT_ARMOR_CRUSHING = 179;
SPELL_ABILITY_POISONOUS_ATTACK = 180;
SPELL_LIZARD_BITE_HIT = 181;
SPELL_EFFECT_REGENRATION = 182;
SPELL_EFFECT_REBIRTH = 183;
SPELL_ABILITY_FROST_BREATH = 184;
SPELL_EFFECT_BAD_LUCK = 185;
SPELL_EFFECT_GOOD_LUCK = 186;
SPELL_EFFECT_BAD_MORALE = 187;
SPELL_EFFECT_GOOD_MORALE = 188;
SPELL_EFFECT_FIRST_AID_TENT_HEAL = 189;
SPELL_EFFECT_CLERIC_HIT = 190;
SPELL_EFFECT_COMBAT_HIT_00 = 191;
SPELL_EFFECT_COMBAT_HIT_01 = 192;
SPELL_EFFECT_COMBAT_HIT_02 = 193;
SPELL_EFFECT_WAR_MACHINE_HIT = 194;
SPELL_EFFECT_FIRST_AID_HIT = 195;
SPELL_EFFECT_FIRE_HIT = 196;
SPELL_EFFECT_BASH_HIT = 197;
SPELL_EFFECT_SUN_FIRE = 198;
SPELL_EFFECT_SOIL_BURN = 199;
SPELL_EFFECT_CATAPULT_CHARGE_EXPLOSION = 200;
SPELL_EFFECT_FROZEN = 201;
SPELL_EFFECT_FIRE_DAMAGE = 202;
SPELL_EFFECT_LAND_MINE_EXPLOSION = 203;
SPELL_EFFECT_PHANTOM_OUT = 204;
SPELL_EFFECT_FIRE_SHIELD = 205;
SPELL_EFFECT_DIMENSION_DOOR_END = 206;
SPELL_SKILL_CHILLING_BONES = 207;
SPELL_DEBUG_TELEPORT = 208;
SPELL_ABILITY_ENRAGED = 209;
SPELL_MASS_CURSE = 210;
SPELL_MASS_DISRUPTING_RAY = 211;
SPELL_MASS_SLOW = 212;
SPELL_MASS_FORGETFULNESS = 213;
SPELL_MASS_PLAGUE = 214;
SPELL_MASS_WEAKNESS = 215;
SPELL_MASS_BLESS = 216;
SPELL_MASS_DISPEL = 217;
SPELL_MASS_STONESKIN = 218;
SPELL_MASS_DEFLECT_ARROWS = 219;
SPELL_MASS_BLOODLUST = 220;
SPELL_MASS_HASTE = 221;
SPELL_ABILITY_CALL_LIGHTNING = 222;
SPELL_EMPOWERED_MAGIC_ARROW = 223;
SPELL_EMPOWERED_MAGIC_FIST = 224;
SPELL_EMPOWERED_LIGHTNING_BOLT = 225;
SPELL_EMPOWERED_ICE_BOLT = 226;
SPELL_EMPOWERED_FIREBALL = 227;
SPELL_EMPOWERED_FROST_RING = 228;
SPELL_EMPOWERED_CHAIN_LIGHTNING = 229;
SPELL_EMPOWERED_METEOR_SHOWER = 230;
SPELL_EMPOWERED_IMPLOSION = 231;
SPELL_EMPOWERED_ARMAGEDDON = 232;
SPELL_EMPOWERED_STONE_SPIKES = 233;
SPELL_SUMMON_CREATURES = 234;
SPELL_CONJURE_PHOENIX = 235;
SPELL_FIREWALL = 236;
SPELL_STONE_SPIKES = 237;
SPELL_UBER_CHAIN_LIGHTNING = 238;
SPELL_DEMON_SOVEREIGN_FX = 239;
英雄屬性
STAT_EXPERIENCE = 0
STAT_ATTACK = 1
STAT_DEFENCE = 2
STAT_SPELL_POWER = 3
STAT_KNOWLEDGE = 4
STAT_LUCK = 5
STAT_MORALE = 6
STAT_MOVE_POINTS = 7
STAT_MANA_POINTS = 8
兵種及英雄代碼
Academy(學(xué)院)
Console name / Real name
Astral / Nur
Calid / Grawl
Efion / Alastor
Isher / Razzak
Nur / Nathir
Razzak / Narxes
Sufi / Jhora
Tan / Galib
Timerkhan / Temkhan
Creature ID / Creature name
57 = Gremlin
59 = Stone Gargoyle
61 = Iron Golem
63 = Mage
65 = Djinn
67 = Rakshasa Rani
69 = Colossus
Dungeon(地牢)
Console name / Real name
Almegir / Yrbeth
Dalom / Lethos
Ferigl / Sorgal
Inagost / Sinitar
Kelodin / Shadya
Menel / Kythra
Ohtar / Ohtar
Ohtarig / Vayshan
Urunir / Yrwanna
Creature ID / Creature name
71 = Scout
73 = Blood maiden
75 = Minotaur
77 = Dark Raider
79 = Hydra
81 = Shadow Witch
83 = Shadow Dragon
Haven(圣堂)
Console name / Real name
Axel / Freyda
Brem / Rutger
Christian / Vittorio
Isabell / Isabel
Mardigo / Laszlo
Nathaniel / Ellaine
Orrin / Dougal
Sarge / Klaus
Ving / Irina
Creature ID / Creature name
01 = Peasant
03 = Archer
05 = Footman
07 = Griffin
09 = Priest
11 = Cavalier
13 = Angel
Inferno(煉獄)
Console name / Real name
Calid / Grawl
Deleb / Deleb
Efion / Alastor
Jazaz / Nebiros
Marder / Marbas
Nymus / Nymus
Oddrema / Jezebeth
Creature ID / Creature name
15 = Imp
17 = Horned demon
19 = Hell hound
21 = Succubus
23 = Hell Charger
25 = Pit Fiend
27 = Devil
Necropolis(墓地)
Console name / Real name
Aberrar / Zoltan
Berein / Markal
Effig / Raven
Gles / Kaspar
Muscip / Naadir
Nemor / Deirdre
Nikolay / Nicolai
Pelt / Vladimir
Straker / Orson
Tamika / Lucretia
Creature ID / Creature name
29 = Skeleton
31 = Zombie
33 = Ghost
35 = Vampire
37 = Lich
39 = Wight
41 = Bone Dragon
Sylvan(森林)
Console name / Real name
Diraya / Dirael
Elleshar / Vinrael
Gillion / Gilraen
Heam / Findan
Ildar / Alaron
Itil / Ylthin
Linaas / Wyngaal
Metlirn / Anwen
Nadaur / Talanar
Creature ID / Creature name
43 = Pixie
45 = Blade dancer
47 = Hunter
49 = Druid
51 = Unicorn
53 = Treant
55 = Green Dragon
所有英雄技能代碼
后勤(Logistics)
HERO_SKILL_LOGISTICS
戰(zhàn)爭機(jī)器(War Machines)
HERO_SKILL_WAR_MACHINES
學(xué)習(xí)(Learning)
HERO_SKILL_LEARNING
領(lǐng)導(dǎo)(Leadership)
HERO_SKILL_LEADERSHIP
幸運(yùn)(Luck)
HERO_SKILL_LUCK
進(jìn)攻(Offence)
HERO_SKILL_OFFENCE
防御(Defence)
HERO_SKILL_DEFENCE
巫術(shù)(Sorcery)
HERO_SKILL_SORCERY
破壞魔法(Destructive Magic)
HERO_SKILL_DESTRUCTIVE_MAGIC
黑暗魔法(Dark Magic)
HERO_SKILL_DARK_MAGIC
光明魔法(Light Magic)
HERO_SKILL_LIGHT_MAGIC
召喚魔法(Summoning Magic)
HERO_SKILL_SUMMONING_MAGIC
騎士技能
HERO_SKILL_TRAINING
惡魔技能
HERO_SKILL_GATING
不死技能
HERO_SKILL_NECROMANCY
游俠技能
HERO_SKILL_AVENGER
術(shù)士技能
HERO_SKILL_ARTIFICIER
妖術(shù)師技能
HERO_SKILL_INVOCATION
探路(Pathfinding)
HERO_SKILL_PATHFINDING
偵察(Scouting)
HERO_SKILL_SCOUTING
領(lǐng)航(Navigation)
HERO_SKILL_NAVIGATION
急救(First Aid)
HERO_SKILL_FIRST_AID
弩車(Ballista)
HERO_SKILL_BALLISTA
炮手(Cannoneer)
HERO_SKILL_CATAPULT
理解(Intelligence)
HERO_SKILL_INTELLIGENCE
學(xué)者(Scholar)
HERO_SKILL_SCHOLAR
鷹眼(Arcane Intuition)
HERO_SKILL_EAGLE_EYE
募兵(Recruitment)
HERO_SKILL_RECRUITMENT
理財(cái)(Estates)
HERO_SKILL_ESTATES
外交(Diplomacy)
HERO_SKILL_DIPLOMACY
抗魔(Magic Resistance)
HERO_SKILL_RESISTANCE
士兵之幸(Soldier`s Luck)
HERO_SKILL_LUCKY_STRIKE
豐富資源(Resourcefulness)
HERO_SKILL_FORTUNATE_ADVENTURER
戰(zhàn)術(shù)(Tactics)
HERO_SKILL_TACTICS
箭術(shù)(Archery)
HERO_SKILL_ARCHERY
戰(zhàn)爭狂(Battle Frenzy)
HERO_SKILL_FRENZY
保護(hù)(Protection)
HERO_SKILL_PROTECTION
躲避(Evasion)
HERO_SKILL_EVASION
活力(Vitality)
HERO_SKILL_TOUGHNESS
MAMA REGENERATION
HERO_SKILL_MYSTICISM
MAGIC INSIGHT
HERO_SKILL_WISDOM
ARCANE TRAINING
HERO_SKILL_ARCANE_TRAINING
MASTER_OF_ICE
HERO_SKILL_MASTER_OF_ICE
MASTER_OF_FIRE
HERO_SKILL_MASTER_OF_FIRE
MASTER_OF_LIGHTNINGS
HERO_SKILL_MASTER_OF_LIGHTNINGS
MASTER_OF_CURSES
HERO_SKILL_MASTER_OF_CURSES
MASTER_OF_MIND
HERO_SKILL_MASTER_OF_MIND
MASTER_OF_PAIN
HERO_SKILL_MASTER_OF_SICKNESS
MASTER_OF_BLESSING
HERO_SKILL_MASTER_OF_BLESSING
MASTER_OF_BLESSING
HERO_SKILL_MASTER_OF_ABJURATION
MASTER_OF_WRATH
HERO_SKILL_MASTER_OF_WRATH
MASTER_OF_EARTHBLOOD
HERO_SKILL_MASTER_OF_QUAKES
MASTER_OF_CONJURATION
HERO_SKILL_MASTER_OF_CREATURES
MASTER_OF_LIFE
HERO_SKILL_MASTER_OF_ANIMATION
復(fù)仇打擊 RETALIATION STRIKE
HERO_SKILL_HOLY_CHARGE
祈福儀式 BENEDICTION
HERO_SKILL_PRAYER
訓(xùn)練專家 EXPERT TRAINER
HERO_SKILL_EXPERT_TRAINER
熔毀尸體 CONSUME CORPSE
HERO_SKILL_CONSUME_CORPSE
地獄烈火 HELLFIRE
HERO_SKILL_DEMONIC_FIRE
惡魔標(biāo)靶 MARK OF THE DAMNED
HERO_SKILL_DEMONIC_STRIKE
骷髏射手 SKELETON ARCHERS
HERO_SKILL_RAISE_ARCHERS
永恒奴役 ETERNAL SERVITUDE
HERO_SKILL_NO_REST_FOR_THE_WICKED
女妖嚎叫 BANSHEE HOWL
HERO_SKILL_DEATH_SCREAM
飛蝗箭雨 Rain of Arrows
HERO_SKILL_MULTISHOT
精準(zhǔn)射擊 Deadeye shot
HERO_SKILL_SNIPE_DEAD
注魔箭矢 IMBUE_ARROW
HERO_SKILL_IMBUE_ARROW
術(shù)士標(biāo)靶 MARK OF THE WIZARD
HERO_SKILL_MAGIC_BOND
熔毀寶物 CONSUME ARTIFACE
HERO_SKILL_MELT_ARTIFACT
魔鏡 MAGIC MIRROR
HERO_SKILL_MAGIC_MIRROR
法術(shù)強(qiáng)化 EMPOWERED SPELLS
HERO_SKILL_EMPOWERED_SPELLS
黑暗儀式 DARK RITUAL
HERO_SKILL_DARK_RITUAL
元素視角 ELEMENTAL VISION
HERO_SKILL_ELEMENTAL_VISION
故土 FAMILIAR GRAOUND
HERO_SKILL_ROAD_HOME
三連弩 TRIPLE BALLISTA
HERO_SKILL_TRIPLE_BALLISTA
研究者 GRADUATE
HERO_SKILL_ENCOURAGE
神圣指引 DRIVINE GUIDANCE
HERO_SKILL_RETRIBUTION
阿薩之淚的視覺 Tear of Asha Vision
HERO_SKILL_HOLD_GROUND
守護(hù)天使 GUARDIAN ANGEL
HERO_SKILL_GUARDIAN_ANGEL
研究者 GRADUATE
HERO_SKILL_STUDENT_AWARD
阿薩之淚的視覺 Tear of Asha Vision
HERO_SKILL_GRAIL_VISION
神奇美德 Arcance Excellence
HERO_SKILL_CASTER_CERTIFICATE
熾熱天譴(Fiery Wrath)
HERO_SKILL_ANCIENT_SMITHY
墮落騎士(Fallen Knight)
HERO_SKILL_PARIAH
元素平衡(Elemental Balance)
HERO_SKILL_ELEMENTAL_BALANCE
無敵沖鋒(Unstoppable Charge)
HERO_SKILL_ABSOLUTE_CHARGE
敏捷異界門(Swift Gating)
HERO_SKILL_QUICK_GATING
神奇晉升(Arcane Exaltation)
HERO_SKILL_MASTER_OF_SECRETS
飛砂走石(Brimstone Rain)
HERO_SKILL_TRIPLE_CATAPULT
異界門之主(Gate Master)
HERO_SKILL_GATING_MASTERY
蜂擁異界門(Swarming Gate)
HERO_SKILL_CRITICAL_GATING
折磨打擊(Excruciating Strike)
HERO_SKILL_CRITICAL_STRIKE
煉獄懲罰(Hellwrath)
HERO_SKILL_DEMONIC_RETALIATION
靈魂烈火(Soulfire)
HERO_SKILL_EXPLODING_CORPSES
熾熱烈火(Searing Fires)
HERO_SKILL_DEMONIC_FLAME
弱化打擊(Weakening Strike)
HERO_SKILL_WEAKENING_STRIKE
火焰抵抗(Fire Resistance)
HERO_SKILL_FIRE_PROTECTION
烈火勇士(Fire Warriors)
HERO_SKILL_FIRE_AFFINITY
鄂加斯的呼喚(Urgash`s Call)
HERO_SKILL_ABSOLUTE_GATING
死亡行軍(Death March)
HERO_SKILL_DEATH_TREAD
瘟疫帳篷(Plague Tent)
HERO_SKILL_LAST_AID
亡靈領(lǐng)主(Lord Of the Undead)
HERO_SKILL_LORD_OF_UNDEAD
死亡宣告(Herald Of Death)
HERO_SKILL_HERALD_OF_DEATH
亡者詛咒(Dead Man`s Curse)
HERO_SKILL_DEAD_LUCK
寒冷武器(Cold Steel)
HERO_SKILL_CHILLING_STEEL
寒冷骸骨(Chilling Bones)
HERO_SKILL_CHILLING_BONES
骸骨保護(hù)(Boneward)
HERO_SKILL_SPELLPROOF_BONES
致命寒冷(Cold Death)
HERO_SKILL_DEADLY_COLD
靈魂連接(Spirit Link)
HERO_SKILL_SPIRIT_LINK
黎明(Twilight)
HERO_SKILL_TWILIGHT
鬧鬼礦山(Haunted Mines)
HERO_SKILL_HAUNT_MINE
恐怖嚎叫(Howl of Terror)
HERO_SKILL_ABSOLUTE_FEAR
沉默獵網(wǎng)(Silent Stalker)
HERO_SKILL_DISGUISE_AND_RECKON
注魔弩車(Imbue Ballista)
HERO_SKILL_IMBUE_BALLISTA
洞悉敵人(Know Your Enemy)
HERO_SKILL_CUNNING_OF_THE_WOODS
戰(zhàn)舞指揮官(Battle Commander)
HERO_SKILL_FOREST_GUARD_EMBLEM
精靈之幸(Elven Luck)
HERO_SKILL_ELVEN_LUCK
自然懲罰(Nature`s Wrath)
HERO_SKILL_FOREST_RAGE
屹立不倒(Last Stand)
HERO_SKILL_LAST_STAND
神奇光輝(Arcane Brillance)
HERO_SKILL_INSIGHTS
魔力爆裂(Mana Burst)
HERO_SKILL_SUN_FIRE
腐敗土地(Corrupted Soil)
HERO_SKILL_SOIL_BURN
暴風(fēng)(Storm Wind)
HERO_SKILL_STORM_WIND
迷霧之墻(Wall of Fog)
HERO_SKILL_FOG_VEIL
自然之幸 Nature’s Luck
HERO_SKILL_ABSOLUTE_LUCK
魔像的行軍(March of the Golems)
HERO_SKILL_MARCH_OF_THE_MACHINES
遙控(Remote Control)
HERO_SKILL_REMOTE_CONTROL
術(shù)士獎(jiǎng)勵(lì)(Wizard`s Reward)
HERO_SKILL_ACADEMY_AWARD
人造榮耀(Artifical Glory)
HERO_SKILL_ARTIFICIAL_GLORY
戰(zhàn)爭恩賜(Spoils of War)
HERO_SKILL_SPOILS_OF_WAR
燃燒箭矢(Flaming Arrows)
HERO_SKILL_WILDFIRE
抵抗攻擊(Resistance)
HERO_SKILL_SEAL_OF_PROTECTION
法術(shù)抑制(Counterspell)
HERO_SKILL_COUNTERSPELL
衰竭魔法(Sap Magic)
HERO_SKILL_MAGIC_CUSHION
黑暗封。⊿eal of Darkness)
HERO_SKILL_SUPRESS_DARK
抑制光明(Suppress Light)
HERO_SKILL_SUPRESS_LIGHT
驅(qū)逐(Banish)
HERO_SKILL_UNSUMMON
無盡知識(shí)(Arcane Omniscience)
HERO_SKILL_ABSOLUTE_WIZARDY
傳送突襲(Teleport Assault)
HERO_SKILL_TELEPORT_ASSAULT
震顫(Tremors)
HERO_SKILL_SHAKE_GROUND
黑暗啟示(Dark Revelation)
HERO_SKILL_DARK_REVELATION
敏捷光環(huán)(Aura of Swiftness)
HERO_SKILL_FAST_AND_FURIOUS
妖術(shù)師之幸(Warlock`s Luck)
HERO_SKILL_LUCKY_SPELLS
速度能量(Power of Speed)
HERO_SKILL_POWER_OF_HASTE
耐力能量(Power of Endurance)
HERO_SKILL_POWER_OF_STONE
古怪魔力(Erratic Mana)
HERO_SKILL_CHAOTIC_SPELLS
破壞奧秘(Secrets Of Destruction)
HERO_SKILL_SECRETS_OF_DESTRUCTION
黑暗復(fù)興(Dark Renewal)
HERO_SKILL_PAYBACK
優(yōu)雅魔力(Refined Mana)
HERO_SKILL_ELITE_CASTERS
驅(qū)邪咒語(Exorcism)
HERO_SKILL_ELEMENTAL_OVERKILL
元素之怒(Rage of the Elements)
HERO_SKILL_ABSOLUTE_CHAINS
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