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巫師2:刺客之王 優(yōu)化問題解決

作者:佚名   來源:本站   時間:2022-10-31  點擊:

電腦大家應(yīng)該不怎么陌生吧!現(xiàn)在電腦已經(jīng)普及到大多數(shù)人的家庭之中了,電腦的用途非常地廣,不同年齡段、不同行業(yè)的人對電腦的用處不同。但是對于很多的年輕人來說電腦最大的用途就是玩游戲了。電腦游戲大家肯定玩過吧!它可以使人上癮。
游戲默認是高配置進入游戲 而且不一定能全屏 這里就需要改點東西 1.先找到這個東西2.到「C:\Users\使用者Documents\Witcher 2\config\」裡面找User.ini 然后后不客氣的刪掉它... 2.然后運行Launcher ... 選第2像進入設(shè)置.. 把Show advanced options勾上 3.然后我就開始設(shè)置 - Texture downscaling: higher values result in lower texture quality. 材質(zhì)縮減,越靠下的選項畫質(zhì)越低 - Texture memory size: sets the amount of graphics card memory allocated to textures. Larger values will decrease the amount of streaming that occurs in game and will make the game run more smoothly, but they can also cause the graphics card to run out of memory and even result in game crashes. Choose a reasonable value based on the amount of memory available on your graphics card. 為材質(zhì)所分配的顯存,開越大瞬卡越少,但是開太多了爆了顯存的話可能導(dǎo)致游戲崩潰,越靠下的選項畫質(zhì)越高 - Shadow quality: affects graphics performance. Consumes GPU power without affecting CPU performance. 陰影細節(jié),吃顯卡而不是CPU,越靠下的選項畫質(zhì)越高 - Number of shadowed lights: set the maximum number of lights that cast shadows. Affects graphics performance. Consumes GPU power without affecting CPU performance. 光源數(shù)目,吃顯卡而不是CPU,越靠下的選項畫質(zhì)越高 - LOD distance: distance scale for level of detail on meshes. Lower values improve game performance but result in reduced detail on models. 視距相關(guān),越靠下的選項畫質(zhì)越高 - Bloom: effect greatly improves quality of game graphics without placing excess demands on GPU. 不是很吃顯卡的提升畫質(zhì)選項,越靠下的選項畫質(zhì)越高 - Light shafts: visual effect recommended for medium-high/high-end machines. Should be disabled on older systems. 為中高端機器設(shè)計,越靠下的選項畫質(zhì)越高 - Anti-aliasing: demanding effect that can significantly reduce performance, so it should be disabled on medium and low-end machines. 抗鋸齒,中低端機器建議關(guān)閉,越靠下的選項畫質(zhì)越高 - Blur effects: special blur and radial blur visual effects that are quite demanding on hardware but used rarely in the game. 模糊特效,吃硬件,越靠下的選項畫質(zhì)越高 - Depth of field – gameplay: subtle visual effect. Option determines appearance of effect only during gameplay sequences and does not affect DoF in cutscenes. 景深,僅游戲中生效,過場動畫中不受影響,越靠下的選項畫質(zhì)越高 - Vignette: aesthetic option that produces a photographic vignette around the game screen. Does not affect performance. 裝飾畫面,不影響性能 - Rain, Wet surfaces rain effect: modest impact on performance. 雨落特效,對性能影響程度一般,越靠下的選項畫質(zhì)越高 - SSAO (Screen Space Ambient Occlusion): lighting effect that is important to the game but unfortunately places significant demands on the GPU. 很重要的光暈特效,但是很吃顯卡,越靠下的選項畫質(zhì)越高 - Motion blur: blur effect on camera movement, demanding on the GPU. 動態(tài)模糊,鏡頭移動時生效,吃顯卡,越靠下的選項畫質(zhì)越高 - Cinematic depth of field: provides movie-like depth of field in cutscenes and dialogue sequences. Extremely detailed but demands significant power. Should only be enabled on machines equipped with top-end graphics cards. 過場動畫景深,過場動畫時生效,特別細膩但是特別吃硬件,只建議頂級顯卡的電腦開啟,越靠下的選項畫質(zhì)越高 - Depth of field – cutscenes: option only affects cutscenes and dialogue sequences, does not affect gameplay performance. 過場動畫景深,不影響游戲過程中的性能 - Dangling objects limit: limiter for physical animation of character components like Geralts hair. Disabling this option places greater demands on the CPU. 搖擺物體數(shù)目限制,限制人物身上可以搖擺的模型數(shù)目,比如說主角的頭發(fā),吃CPU,越靠下的選項畫質(zhì)越低 - Ubersampling: high quality rendering mode under which whole scenes are rendered multiple times to provide the best possible textures, object details and anti-aliasing (superior to anti-alias and anisotropy even on the highest settings). Use with caution, only on top-end computers (best possible in terms of both GPU and CPU). 超級取樣,用于渲染游戲宣傳已久的驚人畫質(zhì),代價就是此乃最為坑爹吃硬件的選項,小心慎用,僅為頂級顯卡和CPU設(shè)計,越靠下的選項畫質(zhì)越高 - Vertical sync: helps eliminate "screen tearing" during camera movements and blinking on very quick animations (e.g., bright explosions), but can cause somewhat slower rendering and short input lags. 垂直同步,如果開了就讓幀數(shù)不超過顯示器刷新率,解決斜紋問題。 - Decals: enabling decals like dust or blood on characters can affect CPU performance. 人物身上的塵土、血跡之類的特效,吃CPU,越靠下的選項畫質(zhì)越高 大家量力而為吧 中低端顯卡 就開低一點 效果不會差到哪去.. 4.最后最重要的一步..設(shè)置完以后點OK 會生成新的User.ini 雙擊打開 將[Engine] 改成[[Engine] 然后退出保存 在點右鍵屬性 改成只讀 就OK了.... 如果還想換配置 請重頭來 刪掉 在設(shè)置然后 在編輯......
玩游戲可以在很大程度上讓大家放松放松,但是我建議大家不要把過多的時間投入到工作當(dāng)中,因為這樣的話大家很有可能上癮,這樣不利于大家的工作或者是學(xué)習(xí)。

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